Welcome to Scout Fantasy Football Starter Leagues!
These are money leagues so there's NO TRADING.
Cost to Enter: $35 to compete. --
Prizes: 95% PAYOUT - Highest Anywhere!
- 1st Place: $200 cash OR One (1) 2016 Online Championship Entry (valued $299)
- 2nd Place: $75 Scout Fantasy Game Credit
- 3rd Place: $25 Scout Fantasy Game Credit
These Scout Starter Fantasy Football Leagues are offered in two fferent types.
Full Season - Set your Weekly lineups and add Weekly Free Agents. (18 man rosters - 18 rounds of drafting)
Draft Only - No Lineups - No Waivers - Just Draft. (24 man rosters - 24 rounds of drafting
Please note: In Draft Only leagues, weekly starting lineups are optimized each week for each team after the games are completed. Team requires NO IN-Season Management. Just sit back and watch how your drafted team performs. Draft is longer to help you survive the weekly bye weeks and injuries. Better know your sleepers!
Both league types are drafted Serpentine style: Round 1: (1-12), Round 2 (12-1) Round 3 (1-12) etc.
League Size: Scout Starter Fantasy Football Leagues are 12 team leagues.
Trading: There is no trading allowed in Scout Fantasy Prize Leagues.
Starting Lineup Requirements: 10-man
- 1 Quarterback
- 2 Running Backs
- 3 Wide Receivers
- 1 Tight End
- 1 Place Kicker
- 1 Defense Special Teams
- 1 Flex (RB-WR-TE) <<< There is only 1 flex, not 2, like our higher priced leagues.
For Full-Season Leagues, you have until that player's scheduled game time to submit the player to your lineup.For Draft-Only leagues, lineups are optimized AFTER all the games are played each week.
- Scoring is PPR (Point per Reception) for alll players.
- All passing touchdowns are 4 points. All other touchdowns are worth 6 points.
- 1 point for every 20 yards passing.
- 1 point for every 10 yards rushing/receiving combined.
- 2 decimal scoring.
- Kickers receive 3 per made field goal and .1 for every yard over 30.
Defensive/Special Teams Scoring:
- Touchdown = 6 pts
- Safety = 2 pts
- Interception / Fumble Recovery = 2 pts
- Sack = 1 pt
Points Allowed Bonus
- Shutout = 5 pts
- 2-6 points allowed = 2 pts
- 7-10 points allowed = 1 pt
See FFWC scoring system under Scoring
- Compete in a 13 week regular season.
- Weeks 1 and 2 are All-Play (Top 6 scoring teams are awarded a WIN, Bottom 6 scoring teams are awarded a LOSS)
- Weeks 3-13 - Play each other opponent once in a head to head match-up. Whichever team scores the most points that week is awarded a WIN
- The Top 4 Teams make the playoffs
- Team One: Best Record (points tie-breaker)
- Team Two: Most Points Scored (other than Team 1)
- Team Three: Next Best Record (other than Teams 1 and 2)
- Team Four: Next Most Points Scored (other than Teams 1, 2 and 3)
Special Playoff qualifying condition:
Any team that ties for the best record in their league during the regular season but does not qualify as one of the four automatic entries, also advances to the League playoffs.
- Each team is awarded their average weekly points scored for the year from weeks 1-13. This is their starting score.
- Each team is required to submit a weekly lineup as usual.
- All four teams compete in a total points shootout weeks 14-16.
- The team with the most playoff points is declared the league champion and wins 1st Place Prize.
- The team with the second most playoff points is declared the runner-up and wins 2nd Place Prize.
- The team with the third most playoff points is declared the 3rd place winner and wins 3rd Place Prize.
Waivers: (for Full-Season Leagues only)
Wednesdays: Open to all available free agent players.
- Fridays: Open to all available free agent players – not to players dropped on Wednesday.
- Bidding Starts: September 16, 2015 (prior to the start of Week 2)
- Bidding Ends: Bidding continues all the way up to Week 16.
- Who can bid in the playoffs? - Only playoff teams are eligilbe to pickup free agents after week 13.
- Locked Players: Players cut after NFL week 10 (November 22nd on) cannot be re-acquired by any team in that league.