Draft-n-Go Fantasy Football Leagues $99 to Play
Draft-n-Gos - 26 rounds $99 to Play.
$99 to Play - Draft-n-Gos - No Lineups, No waivers, just draft. THE HIGHEST PAYOUTS ANYWHERE!
Slow Drafts - 8 hour clock per pick. - These are really popular because this early in the season, its hard to get everyone together at the same time, so get an email for each pick and when you're on the clock, just come to your DraftRoom and make your pick!
Live Drafts - 90 second timer - Happening all at once. Starting in May, every Tuesday night at 9pm EDT is Draft-n-Go night! Draftmaster leagues are very popular because they require no in-season management. Just sit down, draft and watch your team dominate. Your lineup is optimized each week for the best possible start.
See our all new draft room here:
You can even Draft right from your cheatsheet! Never print a cheatsheet for an online draft again!
Draft from your computer, laptop, tablet or mobile device. It's the best in the industry!
We are currently offering Slow Drafts with an 8 hour time limit per pick. Reserve YOUR team now!
Slow Drafts will start as soon as they fill.
Prior to the NFL draft, these leagues will be 30 rounds long.
If you want leagues with weekly waivers and submitting weekly lineups , CLICK HERE
1st Place - $600
2nd Place - Free 2015 Rotobowl Team ($279 value)
3rd Place - Free 2015 Draft-n-Go ($99 value)
||13 weeks long. Weeks 1 & 2, all play. Weeks 3-13, play all teams once.
Total # of Teams:
||Serpentine - 26 Round Draft - 26 Man Rosters
||11-man starting lineup: 1 QB, 2 RB, 3 WR, 1 TE, 2 Flex players (RB, WR, or TE), 1 PK, 1 Team Defense/Special team.
||See FFWC scoring system under Scoring
||No trading is allowed.
After week 13, the top 4 teams qualify for the FFWC postseason in this order:
- Team #1: Team with the best head-to-head record (tie breaker is total points).
- Team #2: Team with most total points other than Team #1.
- Team #3: Team with best head-to-head record (tie breaker is total points) other than Teams 1 & 2.
- Team #4: Team with the most total points other than Teams 1, 2 and 3.
- Any team that ties for the best record in their league during the regular season but does not qualify as one of the four automatic entries, also advances to the League playoffs.
||Determined by the sum of a team's total points from weeks 14-16 and their average team score from the regular season. The top 3 playoff round scorers are awarded League Prizes.